User:Somarinoa

Current Creations
Here is a list of my current contributions to SporeWiki, in order of creation:

Microorganisms

 * Megaorthoceros segnoneustes -- A massive-proboscised detrivoric/chemovoric descendant of the Protosagania, inhabiting tropical waters, both fresh and marine. Extant.
 * Cnidolium simplistica -- A cnidocyte-covered, cytovoric descendant of the Protosagania, inhabiting temperate waters down to a depth of 157ft. Extant.
 * Megaorthoceros salisvimmia -- A multi-paddled parasitic-detrivoric/chemovoric descendant of the Megaorthoceros segnoneustes, trapped in the Hydro-Nuke Salt Lake. Extant.

Creatures

 * Bristlesquid (Marepheteuthis setaeus) -- A freshwater descendant of the Filtersquid, inhabiting the Ichthy River. Extant.
 * Combstrainer (Aeroflora nanodont) -- A filter-feeding descendant of the Stickyball Licker, inhabiting the Slarti River and the nearby Hydro-Nuke Savannah. Extant.
 * Fursquid (Marepheteuthis pseudomammali) -- A freshwater descendant of the Bristlesquid, inhabiting the Ichthy River. Extant.
 * Hydroneustes (Marepheteuthis hydroneustes) -- A tailed, sighted descendant of the Hydroskimmer, inhabiting the Glicker Reef. Extinct.
 * Chambered Urchip (Pseudopeloris scellofloten) -- A shelled, floating descendant of the Shelled Urchip, that requires the tides to move about and inhabits the Glicker Reef and once inhabiting the Wright Reef, as well. Extinct.
 * Roaming Plent (Ursiporcus roven) -- A small descendant of the Sailbacked Bearhog Plent with a large habitat range. Extant.
 * Shorthorn Gulper (Ceracorytha protoceros) -- A horned descendant of the of the Dome-Headed Gulper, inhabiting the Huggs-Yokto Savannah, Yokto Temperate Forest, and the Huggs Temperate Forest. Extant.
 * Swiftstrainer (Aerosifter velocistringere) -- A slightly-larger descendant of the Combstrainer which feeds from moist sand on the Somarinoa Beach. Extant.
 * Ventrapper (Segmentocauda clifelumenus) -- A slightly larger descendant of the Marollon which builds hard tubes around its excavation holes. Extant.
 * River Shrew (Chaetotherium protoneustes) -- An amphibious descendant of the Stalking Shrew which now inhabits the Ichthy River. Extant.
 * Gateway Shrub (Toxicocrystallus bhelsorbere) -- An orange-hued descendant of the Poison Crystal Shrub, which inhabits the entrances into the Somarinoa Sea Caves. Extant.
 * Geistrat (Comorodent yurei) -- An inflatable descendant of the Norat which now inhabits both the Krakow Rocky and Krakow Plains. Extant.
 * Shrotter (Aquatherium protoneustes) -- A fully-carnivorous descendant of the River Shrew, which co-exists in the Ichthy River with its ancestor. Extant.
 * Buryworm (Dipnoivermis eokritophysis) -- A highly adapted descendant of the Filterworm, inhabiting the Bone River, which is capable of burying itself and hibernating for many years at a time. Extant.
 * Nightstrainer (Aerosifter noctostringere) -- A cave-dwelling descendant of the Combstrainer, who builds their nests out of solidified saliva, inhabiting the Rabid Limestone Caves and feeding in the Slarti River. Extant.

Plantlife

 * Runanchor (Hydropoaceae stolonostus) -- A lily-like, freshwater descendant of Hermangrass, inhabiting the Ichthy River. Extant.
 * Glintdagger (Valadanis daciansis) -- A grass-like, sharp-bladed descendant of Violetblades, which inhabits the upper portions of Somarinoa Beach that are safely out of the surf's reach. Extant.
 * Leafy Plurgile (Tesquorumhallicis hadrophyllon) -- A leafy variant of the Plurgile, which inhabits the upper portions of Ovi Beach that are safely out of the surf's reach. Extant.

Terrain Named After Me

 * Somarinoa Coast
 * Somarinoa Beach
 * Somarinoa Sea Cave

Species I've Added
This list does not include my own species, which I also have added all of, and plan on continuing to do so.

Week 1
--
 * Protokrakocia Pentapseudoflagellis
 * Protosammea Massa
 * Binucluse Icosahedron Truncated Icosahedron
 * Hexapodia
 * Krakowhexia Symbiotae
 * Goliathpseudopodia Toxica
 * Carpotesta Glutterielux
 * Protohydroia Octherma
 * Protomancerxia Binarflagella
 * Carpotesta Fúgere
 * Carpotesta Pellícere
 * Binucleusdetritivorus
 * Binucleusphotoedo
 * Octahedral Hexapodia
 * Testudohexapodia
 * Protokrakocia Rete
 * Protokrakocia Pentaflagellis
 * Carpotesta Multifilae
 * Carpotesta Teneresca
 * Mega Binucleusdetritivorus
 * Mega Binucleusphotoedo
 * Protomancerxia Quadflagella
 * Protomancerxia Parasitica
 * Protomancerxia Toxica
 * Protomancerxia Megaflagella
 * Octahedral Hexapodia Major
 * Tubular Testudohexapodia
 * Carpotesta Teges
 * Carpotesta Multi-Teneresca
 * Binucleus Icosahedron
 * Binucluse Truncated Icosahedron
 * Krakowhydra Ancora
 * Krakowhydra Velox
 * Mancerxia Sorbus
 * Supergoliathpseudopodia
 * Iuncusaquatilis Immaturus
 * Carpotesta Testagleba
 * Carpotesta Gregatimesca
 * Binucleus Stella Dodecahedron
 * Iuncusaquatilis Scutella
 * Iuncusaquatilis Lemniscus
 * Krakowlimus Pituitae
 * Torquatocauda Grandibucha
 * Mancerxia Majorsorbus
 * Protomancerxia Thremaparasitica
 * Carpotesta Apricarius
 * Puffkin Shrub
 * Puffkin Scuttlecrab
 * Protoradia Quadrocytis
 * Rainforest Plapir
 * Salt Moss
 * Sauceback Hunter
 * Light Gatherer Plurge
 * Giant Island Bearhog
 * Cavehopper
 * Savanna Roamer
 * Swimming Sauceback
 * Shelled Nobom
 * Finned Bubblehorn
 * Plated Plentsnapper
 * Porcurchip
 * Antler Urchip
 * Brain Urchip
 * Spiral Urchip
 * Soriparasite
 * Exusfiltra
 * Bifurcated Gegabelt
 * Frilled Sauceback
 * Dwarf Miragebok
 * Horned Miragebok
 * Pleetcher
 * Island Neaver
 * Alpine Soriparasite

Claims to Fame

 * Solitary author of the Aurix game on GameFaqs.
 * Coined the term "Quantient", which is a level of intellect above sapience, in which all cells in the body sapience, making the body work like a hive mind of sorts.
 * Uses 100% original sprites to show the look of the creatures of the Aurix game, which is done totally in MSPaint.
 * First user to list Scientific Classification on Spore creatures, which I do extensively, as you can see from my creation pages. This feature is now seen on various other Spore pages.
 * Personally wrote the Scientific Classifications for the Corosliev (a creature from the Spore Game forums), and am in the process of writing one for the  Zebodi from GameFaqs, as well.
 * Possibly the most dedicated (but somewhat slow because of this) Spore fanfiction writers out there. For instance, Round 85 of the Aurix game (posted Wednesday, September 6th, 2006) took me approximately 12 hours to write and redraw the sprites. Little of that time was spent on breaks.
 * Was the first person on Sagan 4 Wiki to post all of his creatures up after its creation -- only creature posted before all of his was Protosagania itself.

Favorite Articles

 * Savanna Roamer -- Some of the best art on all of Sagan 4. I'm pretty sure this is one of everyone's favorites.
 * Scavenging Parrotworm -- It just looks so damn creepy!

About Me
Greetings and salutations. My name is Thor, and I am the creator of the Aurum, Surpraxx, Amphorian, Morrakkus, as well as various other species and terrains. I am 23 years old and live in Alaska. I originally was born in Ninilchik but now reside in Alaska's biggest city, Anchorage.
 * UNDER CONSTRUCTION -- BUT FEEL FREE TO READ WHAT MY SPOREWIKI USERPAGE SAYS:

Outside of working on my Aurix game on GameFaqs, I work as a member of the Alaska Paranormal Reasearch & Investigations as an Intuitive and in Energy Transferences.

I also love linking to things, for no particular reason. This is possibly because I consider myself an amateur scientist, through which I mainly follow biology, astronomy, and paleontology; I am a follower of cryptozoology. This is partially caused by my coming from an old town like Ninilchik (which happens to be a very-unknown hot-spot for paranormal activity) as well as coming from a family of Intuitives (true "psychics" no longer call themselves that due to people like Ms. Cleo, John Edwards, and Sylvia Brown giving us a bad name). No, I cannot control my Intuitive "abilities", other than "soulreaving" (yes I also think it sounds nerdy and somewhat embarrassing).

Anyways, enough of that. I am addicted to the internet, and my life revolves around video games, which I guess makes me a "nerd". Although I don't look like your stereotypical nerd, and am apparently quite handsome (I think I look like a barbarian).

I am notorious for my excessive amount of pets, which is known to include the following: 3 dogs (Major, Picabo, & Lucky) 1 cat (Charlie) 7 parakeets (Tweetie, Mellow, Ozbird, Taffy & Topher, Flicky, and an unnamed one) 4 leopard geckos (Loki, Mondo Gecko, & Blizzy) 2 cockatiels (Mozart & Baby) 2 hedgehogs/urchins ("Amy Rose" & "Sonic") 1 tokay gecko (Tokay) 2 rats (Lawnmower & Toaster Oven) 1 garter snake ("Jack") 1 Eastern Rosella ("Tookie")

My interests include movie making, my wide humor range (from very light to very dark humor), making video games, playing video & computer games, collecting pets, ghost-hunting, UFO-hunting, dressing up (currently as Black Mage, Snifit, or, more often, Pyramid Head) and acting like an ass throughout town, and my writings and drawings.

I originally heard about Spore from my friend Charlie back when it had apparently first been announced, and have quietly followed the news about until I finally became openly obsessed with it around May 2006. I had hoped to make a game in this scope eventually, but that would have taken years to get to the head of a gaming department, PLUS the years of college I've so far "neglected" to enroll into. His game is probably better, however, as mine probably would have usurped your entire computer (I had long-forgotten about procedural programming)...anyways..

My standing on the creation of species
Although I don't go and tell people to follow my beliefs, I strongly follow my own guidelines while make species.

I don't believe in making a race the so-called "most powerful being in the universe/galaxy", as I feel it's a little unfair and I'm sure someone else can come up with something that could kick its butt.

I try to make my specie balanced...ish. They are typically stronger than mankind, but tend to have their own set of exploitable weaknesses.

Help & Suggestions
If you have anything to suggest or if you're willing to help me with the creation of better artwork for my various creations, please do so; it will be very welcome. You can either get ahold of me through my talk section, or through my email (which I check more often) -- you can find my email address further below.

Lore
If you would like, I am willing to allow you to use my creations as content in the histories/current activity of your creations, considering you are kind and fair about it (in other words, no slaughtering my species or destroying huge amounts of anything, unless you ask first and get my permission) -- however, please ask me first. This is both so I can check what you've added, but also because I would like to work it into my ongoing storylines. You can either get ahold of me through my email (found lower on this page), or by getting ahold of me through my talk page.

We have been given the thumbs-up to include the Percusa into part of the Aurum storyline, due in part to our the author (JediMutant) quitting their game. When that comes to fruition, you can expect to read about it here on the site, as well as the main Aurum website, which the link to exists lower on the page.

E-Mail
Do you wish to email me, without taking the time or the effort to go to my Aurix site and locate the email address yourself? Well then, you'll have to piece my address together here (in order to hopefully deter possible spam hitting my inbox), but you can email me at gokousama (at) hotmail (dot) com. Please put something involving Spore, SporeWiki, SporeWikia, Sagan 4, or the name of one of my creations from here or SporeWiki[a] or something similar into the title to help me realize it's not junk mail.

The Aurix Website
You may check out the site for my Interactive Spore Fanfic, the Aurix. We are almost at Chapter 6, and the sooner you can log on, the better. I'm one of the better writers of Spore Games, as well. I also supply my players with sprite pictures of the Current Main Inhabitants that can be found during each round. If you would like to check this out at anytime, you can feel free by clicking the link below. The Aurix Main Website