Shrew

Shrews are creatures of the kingdom Carpozoa descended from the Shrew Lizard. Shrews in general bear several similarities to mammals on Earth. They produce milk for their young just like mammals, and most species have a marsupium in which they raise their young. Most shrews, like the majority of Carpozoa, have six eyes, and all the shrews have at least a rudimentary sense of hearing inherited from the Shrew Lizard. All extant species are warm-blooded, though they were ancestrally cold-blooded--endothermy evolved completely independently in furred shrews and bubbleskins.

There are two major branches of Shrew, the furred shrews and the blood shrews. Furred shrews retain a fairly mammalian appearance, while blood shrews took on more varied appearances. Today, furred shrews are only represented by descendants of the Marine Tamow and blood shrews are only represented by the decidedly not-mammal-like Bubbleskins.

Anatomy
Shrews typically have four limbs. Though they evolved from pentapeds, the tail remains flexible and tail-like, as it was in their direct ancestors. They typically have heterodont teeth, including pointed canine teeth. Most shrews have a pouch, generally located on the belly or between the legs, which is used to incubate their altricial young. They produce milk inside the pouch, which their offspring drink for nourishment. As carpozoans, they typically have 6 eyes, and their nostrils are located on their faces, usually at or near the tip of the snout. All modern shrews are warm-blooded, though naked cold-blooded shrews existed in the past.



Integument
The two major extant lineages of shrew have very different approaches to insulation.

Furred shrews, as their name suggests, have fur. This is similar to mammalian fur in that it is filamentous, made of keratin, and has a follicle. It provides insulation in a manner similar to fur, feathers, and setae on Earth.

Bubbleskins have a unique approach to insulation. Rather than fur, each of their keratinous scales has a hollow air-filled core. Though anatomically very different, they work on a similar principle--heat stays inside the body because it has difficulty being transferred through the bubbly scales.

Behavior
As there are many types of shrew, their behavior is extremely varied. All shrews have parental care.

Intelligence
Shrews have rarely developed high intelligence. Dromaeocanid shrews developed ape-like intelligence, but they were wiped out by the Shrew Plague and never produced a sapient species.

The Tamjack and its descendants seem to show higher intelligence than their relatives. Most notably among them, the Seashrog developed high ape-like intelligence, a first since the extinction of the dromaeocanids.

Breathing and Blood
Shrews have red, iron-based blood. Their have lungs and require air to breathe.

Diet & Energy
Shrews have varied diets, with many being herbivores or omnivores. Blood shrews, including bubbleskins, were ancestrally hemophagus, as their name suggests.

Evolution
Shrews originated in Glicker, first evolving in Generation 64. The first appearance of fur in what would become the furred shrews was in Generation 67. Blood shrews first evolved in Generation 69, and the first Bubbleskin appeared in Generation 138.



Extinction Events and Radiations
Though they remain extant to this day, shrews are no stranger to extinction events, often being whittled down to just a few species in major ones.

Shrews experienced a significant radiation all over Glicker when they first evolved, spreading to nearly every biome on the continent and even to the nearby Yokto Island.

Most of the shrews, even the Shrew Lizard, were wiped out by a deadly plague in generation 95. This plague was spread by one of their parasitic members, the Death Soriparasite. All extant shrews at the time went extinct except for the Bearded Shrew, the River Shrew, the Soriparasite, and the Night Glider. This left distinct "east" and "west" populations, with the Shrews in eastern Glicker being naked blood shrews and those in western Glicker being warm-blooded furred shrews. The bearded shrew and most soriparasites would soon also go extinct due to the gamma-ray burst, which ultimately left only the Beach Shrotter, the Cave Night Glider, the Velishroot, and the Desert Soriparasite. Apart from the sole survivor of the soriparasites, which would remain isolated in Rabid Sandstone Caves for millions of years, these would go on to radiate into a diverse variety of forms.

As life recovered from the gamma-ray burst, pelagic marine Shrews descended from the Shrotter appeared and established themselves in LadyM Ocean, eventually crossing over into Wright. Around the same time, another Shrew, Xolagoba, also rafted across LadyM Ocean and established itself. A particular descendant of the Xolagoba, the Joviglut, went on to diversify all over wright. Meanwhile, Glicker saw the rise of new clades of megafaunal Shrews, such as Chuts and Froots. Blood Shrews also exited the caves, producing a myriad of hemophagic predators. However, when the ice comet impact event struct in Week 19, all megafaunal Shrews were wiped out. This also included nearly all furred shrews in Glicker, with the final population of Taigashroots and Marshroots soon going extinct from a severe drought which swept through their limited range. This left Glicker with only Blood Shrews and Wright with only Furred Shrews. When the continents began to break apart in week 20, only Drake was devoid of Shrews. Jaydoh was actually briefly home to its own endemic Shrews at this time, unrelated to the ones that would reclaim the island later.

When the ice age began, most blood shrews became extinct, as they were cold-blooded and ill-suited to the changing climate. However, in Dixon and Barlowe--what was previously known as Wright--the warm-blooded furred shrews had greater success, taking over the continent.

When the snowball event struck, all Shrews went extinct except for the Whiskerpick, the Bubbleskin, the Desert Soriparasite (which remained isolated in its cave), and their respective descendants. When the ice receded, while Bubbleskins continued to diversify and thrive across different parts of the world, especially Drake and Vivus, the surviving furred shrews were restricted mostly to Jaydoh. Two small populations of Iciclebacks actually survived in Barlowe, but they became extinct from habitat loss without producing descendants.

As an island continent, Jaydoh developed a unique assemblage of creatures, including megafaunal shrews. A clade of semi-aquatic Shrews comparable to Terran beavers originated there and spread outwards to Dixon, Barlowe, and surrounding islands. As the sea levels rose, Jaydoh eventually sank. When this occurred, all furred shrews apart from descendants of the Marine Tamow became extinct. At the same time, the rising sea levels also flooded Rabid Sandstone Caves, finally resulting in the extinction of the Desert Soriparasite. This leaves a subgroup of Tams as the furred shrew crown group, and they have since diversified into many new forms, primarily in the aforementioned Dixon and Barlowe. However, some Shrews remained semi-aquatic, advancing their ability to construct their floating nests and eventually producing more otter-like forms. This eventually lead up to the Seashrog, which, thanks to the supercontinent leaving the ocean free of climate barriers, became the first single species of Shrew to be present on every single landmass. As a result, as of Week 26, at least one species of Shrew is present on even the most isolated islands. It has yet to be seen if the cosmopolitan status of this clade will last, however.

Locomotion
Among extant shrews, most furred shrews are quadrupeds while most bubbleskins are bipeds. In general, similar to Terran mammals, Shrew locomotion is hind limb-powered.

Among aquatic Shrews, if they propel themselves with their tail they typically use an up-down motion. A notable exception is the shrotters, which use a left-right undulation like a Terran fish instead.

Reproduction
Shrews ancestrally brooded larval, fetal young inside a pouch and fed them milk, much like a Terran marsupial. A handful of species have developed a placenta.

Senses
Shrews ancestrally possess the ability to hear. Furred shrews have pinnae. Several blood shrews evolved more advanced ears independently, but the extant bubbleskins lack any external ears and must hear using their jaw bones like the original Shrew Lizard did.

Shrews have nostrils on the end of their nose which allows them to smell. Like most Carpozoans, they have 6 eyes.

Size
Shrews come in many sizes. They are generally small, but megafaunal Shrews are possible and have appeared many times throughout Sagan IV's history.

Meta

 * Although Sagan 4 has many other earth clones, Shrews, along with Nodents, are often disliked more than others for unclear reasons.
 * Although Shrews never produced a sapient species, the most well-known of all of Sagan 4's non-canon rejected sapients, the "Chimpus", was a Shrew (specifically, a dromaeocanid).